Take DPS results with a grain of salt — factors like raid composition, buffs, and fight mechanics all affect real performance. The value of this tool is experimenting: swap items in the list above and re-simulate to see how different gear choices impact your DPS.
Loading stats…
—DPS
Item Name
Ad Space
TBC Classic Enchants Guide
Enchants are permanent stat upgrades applied to gear in The Burning Crusade Classic. This guide covers which slots can be enchanted, where head and shoulder enchants actually come from, and the common best enchant for each slot by role — with the exact per-spec choices linked at the bottom.
Which slots can be enchanted
You can enchant: head, shoulders, back, chest, wrist, hands, legs, feet, weapon, two-handed weapon, shield, and rings (ring enchants can only be applied by an Enchanter to their own rings). Hunters add a scope to ranged weapons. You cannot enchant neck, trinkets, off-hand held items, wands, thrown weapons, or relics.
Head & shoulders come from reputation
These two are not from the Enchanting profession:
Head — an Arcanum bought from various reputation vendors (the best ones usually at Revered/Exalted).
Shoulders — an inscription from your chosen faction, Aldor or Scryers; the Greater versions unlock at Exalted.
Legs: leg armor vs spellthread
The leg slot uses a crafted item rather than a profession-locked enchant — anyone can apply them:
Every recommended TBC enchant below — filter by slot or stat, or switch to Recommended by spec to see the suggested enchant for each slot, for any class and spec. Hover any enchant for its Wowhead tooltip.